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Igor Kulman
@igorkulman@hachyderm.io  ·  activity timestamp 2 days ago

Turns out shipping a simple puzzle game on the App Store is not simple.

My game was rejected for “minimum functionality”, pixel art quality, and even its name.

I wrote about the whole App Store Review journey:
https://blog.kulman.sk/beating-app-store-review

#indiedev #iosdev #appstore #gamedev #iOS

Beating App Store review: lessons from shipping a minimal indie game

What App Store ‘Minimum Functionality’ really means, based on shipping a focused, minimal indie game and navigating multiple review rejections.
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