Igor Kulman @igorkulman@hachyderm.io · activity timestamp 2 days ago Turns out shipping a simple puzzle game on the App Store is not simple.My game was rejected for “minimum functionality”, pixel art quality, and even its name.I wrote about the whole App Store Review journey:https://blog.kulman.sk/beating-app-store-review #indiedev #iosdev #appstore #gamedev #iOS Read more Read less Beating App Store review: lessons from shipping a minimal indie game What App Store ‘Minimum Functionality’ really means, based on shipping a focused, minimal indie game and navigating multiple review rejections. Reply Boost Quote pending approval Like More actions Copy link Flag this post Block